package levels;

import lobster.games.studios.R;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.WindowManager.LayoutParams;

public class Level9 extends Activity{

    private View selected_item = null;
	private int offset_x = 0;
    private int offset_y = 0;
    
	public void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);
		setContentView(R.layout.level);
		getWindow().addFlags(LayoutParams.FLAG_KEEP_SCREEN_ON);

		/*ImageView img = (ImageView)findViewById(R.id.windowView1);
        img.setOnTouchListener(new View.OnTouchListener() {
                       
			public boolean onTouch(View v, MotionEvent event) {
	            switch(event.getAction())
	            {
	                case MotionEvent.ACTION_DOWN:
                        offset_x = (int)event.getX();
                        offset_y = (int)event.getY();
                        selected_item = v;
                        break;
	                default:
                        break;
	            }
                return false;
            }
        });*/
	}
}

